Game Design for Instructional Design

Game-Design-for-Instructional-Design-Rocz3D

I can’t remember how I came across this journal article by Michele Dickey titled Engaging by Design: How engagement strategies in popular computer and video games can inform instructional design. It was published in 2005, so in technology years it is ancient. The author examines how the design of video games engage the player and … Read more

Distribution of Ideas Through Social Media

Affinity-Space-Social-Organism-Cover-Rocz3D-Studio

I have been reading  The Social Organism by Oliver Luckett and Michael J. Casey. It is a good read about half-way through so far. It looks at nature of social media through the lens of biological processes. Humans drive the life of the networked system, so therefore it is fitting to examine the global network as … Read more

Learning a Video Game: The Art of Tutorial

Learning-a-Video-Game-The-Art-of-Tutorial-Rocz3D-Studio

When it comes to learning support in video games, all games differ. What I mean by learning support is how well does the game support the player’s learning. Most games have a tutorial system in one form, or another. Some are part of the narrative of the game and some are not. Those that are … Read more

Gee’s Situated Learning Matrix

Situated-Learning-Feature-Rocz3D

I feel like I have read at least portions of this chapter by John Gee, or variations on it. Maybe I haven’t, or I didn’t read that close the first time around. This time I dug in and pulled the thing apart. Learning and Games breaks down how we interact with video games, what kind … Read more

An Aging Gamer’s Purpose

Controller-PS4-Rocz3D-Studio

My History of Play I am at the half-way point in my graduate degree program and one of my classes this semester is Games and Learning. I have been a gamer since Pong got me hooked. As a child in the seventies, it was the neatest thing. Video games have been a constant in my … Read more

Blogging and You

Blogging-Social-Media

Originally posted: June 28, 2016 Blogging is a frustrating, anxiety producing, time consuming, and ultimately rewarding activity. When it was all new to me, I was apprehensive–“The world can see this. Whether anyone will look at it is another story, but still.” The authors of this week’s chapter–Looking from the Inside Out: Academic Blogging as … Read more

New World Literacies, Old World Education

Simpsons-Distracted-by-devices

Orginally posted: July 7, 2016 As I was reading this week’s chapter–Afterword: Communities of Readers, Clusters of Practices by Henry Jenkins, I found that I had to think about the optimistic view of our networked culture and what it can mean for education within the context of old-world realities. What I mean by “old-world” refers … Read more

“Emergent” Social Learning

Social-Learning-Social-Mind

Originally posted: July 14, 2016 The following response is based on: Social Learning, “push” and “pull”, and Building Platforms for Collaborative Learning by Colin Lankshear and Michele Knobel. When I was a wee lad, I was able to write with both hands. My teachers told me that was wrong and made me write with my … Read more

Learning to Find Your Voice

Power-of-your-voice

Originally posted: July 21, 2016 Developing Voice in Digital Storytelling Through Creativity, Narrative and Multimodality by Monica Nilsson discussed the ability for digital storytelling to encourage creativity and be a resource for developing a voice. Voice as defined by Grammar Girl is “the distinct personality, style, or point of view of a piece of writing … Read more

Principles of Design: Infographics

Principles-of-Design-Infographic

Originally posted: September 7, 2016 I have to create an infographic! I’ve never created an infographic! To get myself familiar with this form of information conveyance I took a critical look at a few of them to get my bearings. I have had to look at some principles of design, namely CARP principles. These principles … Read more