I thought that I would put together a quick post to answer a question I get asked, but can have an awkward time answering: What is instructional design? Although I have been learning the design ideas and learning theories, I have never been asked to describe it. That...read more
What I Learned About Games and Learning Alright the semester is over, I learned a lot, and I am burned out. There is a hint of laziness in the air, at least for a few weeks until the summer grind begins. The older you get the more of a toll this fancy book learning...read more
This was an interesting project. Having played World of Warcraft for years, I was familiar with the in-game community, though I never really spent any time interacting with players outside of the game. I would look up resources to figure out a character build, or...read more
Finally, here it is--part 3 of the chalkboard modeling series. In this conclusion we go through the process of creating a simple Cycles material and a diffuse image texture in GIMP. This is a fairly straightforward process, one that I hope you find helpful. Creating...read more
Here is part 2 of the chalkboard modeling tutorial. We will UV unwrap the model to prepare it for texturing. This process can be tedious and challenging, especially with more organic models. This model has a simple structure, so the unwrapping will be pretty...read more
In this tutorial, we model a chalkboard in Blender. This is part 1 of what I think will be a 2-3 part series where we will then texture and render the model. 3D Modeling Basics I wanted something that would be easy enough for you to follow along, so I chose a...read more
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