Want to learn some stuff? Sure you do. These tutorials are software specific, but the ideas discussed can be applied to other programs as well.

I like to focus on open-source design software as the barrier for entry to learn new skills is low—all you need is the knowledge to use them. That isn’t to say that there won’t be some Adobe CC or Captivate tutorials thrown in here from time to time.

Blender 3D Modeling Basics Pt 5: Bezier Curve Pipes

NOTE: I have changed the number label of this tutorial, so the audio narration's mention of which part of the series covers will differ. In this tutorial, we cover how to make a pipe or wire structure using bezier curves in Blender. This is an easy and powerful method...

Blender 3D Modeling Basics Part 4: Spin and Spin Duplicate

NOTE: I have changed the number label of this tutorial, so the audio narration's mention of which part of the series covers will differ. In part 4 of the modeling series, we cover the Spin and Spin Duplicate tool. These are handy functions for creating arcs and...

Blender 3D Modeling Basics Pt 3: Loop Cut and Knife Tools

NOTE: I have changed the number label of this tutorial, so the audio narration's mention of which part of the series covers will differ. This video covers the loop cut and knife tools for Blender 2.6. These tools are useful when you need to add more geometry to your...

Blender 3D View: Rotate, Pan & Zoom Controls

Manipulating Blender's 3D interface can seem awkward at first and it will take some getting used to the keyboard/mouse control scheme. But hear me now and believe me later, doing so will become second nature in a short time. This tutorial covers navigating the 3D...

Blender 3D User Interface Basics

This is a quick video that goes over the basics of Blender's user interface -- the different elements, toolbars and resizing/splitting/joining windows to name a few. The Blender interface is highly customizable and it pays off to experiment with the layout.  There...

What is 3D Modeling?

This video covers the basic process that goes into creating a 3D model. I created this for part of an e-learning project that I completed for an Instructional Design course.

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