This Games and Learning class I am taking is providing me the guidance and insights necessary to explore games on a deeper level than if I were just playing, or reviewing them. Being able to interact with the class and materials via twitter, blog posts, hypothes.is annotation of class readings, gaming communities, and by whatever other means we as students find that helps us understand the content. There are guidelines, but are encouraged to explore and be creative in how we approach our own learning. It is refreshing.

I thought the other day while reading an article for another post that we can inform our understanding of how we learn by examining video games—their design, gameplay elements and the social dynamic that surrounds them.

What I Didn’t Know

The preconceptions I had coming into this class were that games are effective learning tools, but I didn’t understand how, or why. I am a gamer and over the years I have come to understand that there is a lot going on apart from the gameplay itself. In one month, I have read a lot of learning theory in relation to games and it is widening my perspective of the possibilities of games.

I enjoy hearing my classmates’ perspectives through their blog posts and shared resources. Since I am not an educator, I like getting the teachers’ perspectives games and teaching.

WoW-Games-Learning-Rocz3D

Look ma, I’m learning! Laid out a bunch of buff feasts in Stormwind for no reason

What I Want to Know

Which brings up the question: how can we translate the learning properties inherent to video games to the classroom environment? From what I understand, adapting our traditional education system isn’t something that we can change by grafting what we learn about video games and learning onto a school curriculum. Any evaluation and implementation of new ideas can only happen through trial, error, and evaluation. It would be a gradual process informed by our creativity, imagination, knowledge and perseverance.

I am trying to better understand the foundational theories of learning as they relate to video games. I need to know how games inform our understanding of learning and vice versa. It is a lot to process and I am glad that I am currently taking a research class as well that will provide me an opportunity to pursue these ideas of games and learning. Game on.

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