Game Design for Instructional Design

Game Design for Instructional Design

I can’t remember how I came across this journal article by Michele Dickey titled Engaging by Design: How engagement strategies in popular computer and video games can inform instructional design. It was published in 2005, so in technology years it is ancient. The...
Warcraft and Player Attitudes

Warcraft and Player Attitudes

A few weeks ago, I wrote about the trouble I was having engaging with Blizzard’s World of Warcraft forums. You can check out the post here. This trouble isn’t how to engage, or determining the purpose of the affinity space. The purpose of the forum is a practical one...

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