Games of the Future of Education

Games of the Future of Education

In the Before Times I decided to look back in time to understand more about how games can support beneficial outcomes in learning. The article, Educational Games and Simulations: A Technology in Search of a (Research) Paradigm, is from 1996. The idea and use of games...
An Aging Gamer’s Purpose

An Aging Gamer’s Purpose

My History of Play I am at the half-way point in my graduate degree program and one of my classes this semester is Games and Learning. I have been a gamer since Pong got me hooked. As a child in the seventies, it was the neatest thing. Video games have been a constant...
Modeling a Chalkboard in Blender 3D–Part 2: UV Unwrap

Modeling a Chalkboard in Blender 3D–Part 2: UV Unwrap

Here is part 2 of the chalkboard modeling tutorial. We will UV unwrap the model to prepare it for texturing. This process can be tedious and challenging, especially with more organic models. This model has a simple structure, so the unwrapping will be pretty...
Creating a Chalkboard in Blender 3D: Part 1

Creating a Chalkboard in Blender 3D: Part 1

In this tutorial, we model a chalkboard in Blender. This is part 1 of what I think will be a 2-3 part series where we will then texture and render the model. 3D Modeling Basics I wanted something that would be easy enough for you to follow along, so I chose a...
Blender 3D “Trim” Brush Tip

Blender 3D “Trim” Brush Tip

Here is a look at a tip submitted to blendernation.com by user mifth. It illustrates how to sculpt hard surface features similar to using the Trim Brush in Zbrush. I added a method to reduce the poly count and still get comparable...

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